(fixed grammar, spelling ect.) Tag: Visual edit |
Tag: Visual edit |
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When you throw the gem after capturing a monster, it will respawn. The monster will have a violet gem above him, this means this is your monster. |
When you throw the gem after capturing a monster, it will respawn. The monster will have a violet gem above him, this means this is your monster. |
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You can invoke only one monster at the same time for the moment, but as we can see on one of the developers screenshots, we will be able to have more monsters at one time in later updates. |
You can invoke only one monster at the same time for the moment, but as we can see on one of the developers screenshots, we will be able to have more monsters at one time in later updates. |
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− | If your monster is |
+ | If your monster is KO'd, your monster will not be able to be used again until it regenerates all of its health. |
− | Captured monsters will keep all of |
+ | Captured monsters will keep all of their buffs and rarity. |
== '''Version''' == |
== '''Version''' == |
Revision as of 23:22, 9 June 2016
Capture
Capturing monsters is a special activity, that allows you to tame and transport pets. Soul Gems are essential to capturing monsters.
Soul Gem lvl 4 none|caption
Higher level soul gems can capture stronger monsters monsters. Decreasing the monsters health before throwing the soul gem makes it more likely that you will capture them.
When you throw the gem after capturing a monster, it will respawn. The monster will have a violet gem above him, this means this is your monster. You can invoke only one monster at the same time for the moment, but as we can see on one of the developers screenshots, we will be able to have more monsters at one time in later updates. If your monster is KO'd, your monster will not be able to be used again until it regenerates all of its health.
Captured monsters will keep all of their buffs and rarity.
Version
0.5.10 : Captured monsters will keep rarity now